strokeWeight(3); //line thickness stroke(255-random(1,80),0,255-random(1,80)); //glow purp stroke(255,0,0); //red outline fill(0,0,255); //blue filling line(0,0,50,50); //x1,y1,x2,y2 rect(50,50,100,100); //a 100 pixel box at 50,50 triangle(0,0,50,0,50,0); //x1,y1,x2,y2,x3,y3 ellipse(50,50,100,100); //a 100 pixel circle at 50,50